Devlog Day #011
Neon Nights » Devlog
This is the eleventh day of developing Neon Nights.
Today I continued by darkening the entire scene
and by making 1 new building texture with a door
I also spent one hour with looking for pixel artists for my team, but then I decided, that I should rather focus on developing a playable prototype and then think about how I could improve the design.
I worked 2.5h today.
Tomorrow I will add more buildings with windows and doors, maybe another style than the purple bricks and then put them together in a scene.
Neon Nights
Status | Prototype |
Author | DrRotstein |
Genre | Action, Platformer, Puzzle |
Tags | 2D, Atmospheric, Dystopian, Indie, Pixel Art, Retro, Singleplayer |
Languages | English |
More posts
- Summary #003: Better GraphicsMay 07, 2023
- Devlog Day #015May 07, 2023
- Devlog Day #014May 06, 2023
- Devlog Day #013 / 2-Day-breakMay 05, 2023
- Devlog Day #012May 02, 2023
- Summary #002: (No) Map GenerationApr 30, 2023
- Devlog Day #010Apr 30, 2023
- Devlog Day #009Apr 29, 2023
- Devlog Day #008 / 1-Day-breakApr 28, 2023
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